Thoughts

Archive for the ‘Games’ Category

Ten Potential Pitfalls of Gamification

Posted by: Karl Bunyan on: May 4, 2011

Sebastian Deterding has posted another of his excellent presentations about the potential pitfalls of gamification. Some of the slides may be missing something without the commentary but there are still a lot of good points that come across even in this format. Whether this kind of thinking makes much of an impact on the games=points=marketing [...]

Nukotoys: MMORPG + Trading Cards + Figurines

Posted by: Karl Bunyan on: October 19, 2010

From the Nukotoys website: Nukotoys creates virtual worlds and interconnected toys(TM) magically linking virtual and real world adventure. Founded in San Francisco in 2009 for today’s digitally sophisticated kids and their engaged parents, Nukotoys strives to be America’s next great toy company. It’s a mixture of MMORPG with card scanning and other activities. Our beautiful [...]

The Gamification of Rescuing Miners

Posted by: Karl Bunyan on: October 17, 2010

Sky News decided to opt for the “high score” metaphor when showing how well the rescue of the Chilean miners was going. They could possibly have gone for the progress bar, since there were only a finite number of miners to rescue, but the counter works well enough. However, it really should have been a [...]

Walk To School And Earn Badges

Posted by: Karl Bunyan on: September 23, 2010

A new scheme called Walk to School, launched in the UK, is encouraging schoolchildren to walk to work in return for metal badges. The programme aims to encourage schoolchildren to walk, rather than be driven or take public transport, in a dual effort to combat obesity and traffic congestion. The reward sub-scheme is called “Walk [...]

Jesse Schell: Visions of the Gamepocalypse

Posted by: Karl Bunyan on: September 14, 2010

There was recently another engaging talk from Jesse Schell on his vision of the “gamepocalypse”. It builds on his DICE talk which burnt its way across the web some months back and draws together a lot of the news items and odd thoughts that have been posted on his Gamepocalypse Now blog. You can watch [...]

Going to have to try this one out:   You’re likely aware of Foursquare, the location-based service that turns checking-in to venues into a game of sorts. You may also be aware ofStickyBits, an app that turns barcodes intomessage boards. What do you get when you combine them? Barcode Hero, a new product byKima Labs, [...]

Computer Games as Board Games

Posted by: Karl Bunyan on: August 10, 2010

There’s a board game coming out of Sid Meier’s “Civilisation” computer game. Looking at this review on Fantasy Flight Games, it appears to be rather complicated. I wonder if it’s more a case of a game being able to sell based on the license rather than being a good model for a board game, and [...]

From Techcrunch…   Looks pretty interesting, but not real shopping play.

Epic Win App: Level Up Your Life

Posted by: Karl Bunyan on: July 9, 2010

Epic Win is aiming to make day-to-day chores more fun through rewards and levelling: EpicWin is an iPhone app that puts the adventure back into your life. It’s a streamlined to-do list, to note down all your everday tasks, but with a role-playing spin. The video trailer is certainly fun anyway: My guess is that [...]

The Shortest Possible Game of Monopoly

Posted by: Karl Bunyan on: June 17, 2010

Who said Monopoly was slow and boring? This game’s over in 21 seconds: For a major geek-out, the turns are listed here.


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