Posted by: Karl Bunyan on: April 20, 2010
Taken from a post from nearly 2 years back of the same name: 29 business models for games, although I’ve taken the headings as I think they’re self-explanatory enough: Retail (bricks & mortar) Digital Distribution (direct download, direct to consumer) In-Game Advertising Around-Game Advertising Pay Finder’s Fee from First Dollar Advertgames “Try Before you Buy” [...]